Strangers in Luminé is a homebrew Dungeons & Dragons role-playing game set in the province of Luminé, located in the Kingdom of Beauté. It was the first campaign to use the homebrew campaign setting called Incognitus Tales.
The game stars a group of rookie adventurers destined to combat a dark conspiracy which threatens the safety of the kingdom. Our story began with a party of four adventurers travelling east to the city of Faucille to clear out the nearby mines. Within 48 hours, they triumphed over a number of monstrous raider tribes and rescued at least two captives. However, despite their success, various forces of evil and chaos continue to disturb the peace of the province.
This is a character-driven heroic fantasy game about confronting evil and making multiple choices. How the story ends will depend on the players' actions and their consequences. So will they continue to triumph over their enemies or die trying? More importantly, will they see this story through to the end or walk away before it's all over?
New Orleans After Dark was a Vampire: The Masquerade role-playing game which is a sequel to the preceding one-shot called A Night in New Orleans. It is a narrative-driven thriller starring three young neonates on a mission from the Camarilla to uncover the truth behind the death of a Noddist scholar named Devan Yoshino. It is a tale of survival, crime and conspiracy with multiple endings depending on the players' actions and their consequences.
This game reused most of the non-player characters and locations from A Night in New Orleans and added new characters to interact with and places to visit. After eleven weekly sessions of gameplay, this game was a huge success despite the players finishing with one of the possible bad endings.
A Night in New Orleans was a Vampire: The Masquerade one-shot role-playing game set in present-day New Orleans, Louisiana. It was a narrative-driven short thriller starring two young members of the Camarilla on a mission to locate and retrieve a copy of the ancient Book of Nod in the city before it could fall into the wrong hands.
After three nights of gameplay, this game was so successful that it received a sequel chronicle titled New Orleans After Dark which retained most of the existing non-player characters and locations.
Red Strings was an open-world Vampire: The Masquerade role-playing game which starred a coterie of four fledglings learning to adapt to vampirism and Kindred society in present-day Winchester, England. The players were tasked with feeding on living blood to keep their inner Beast at bay and decide whether to side with the conservative Camarilla or the rebellious Anarch Movement.
After three months of weekly gameplay, this game was cancelled due to a lack of direction although it was well-received by its players for its strong world-building, soundtrack and overall aesthetic.